Glossary index

Technology, science and the universe

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Graphics, games and extended reality

Global Coordinates

Global coordinates are a reference system that allows defining positions in a three-dimensional context, facilitating the representation and manipulation of objects in virtual environments. This…

Graphics, games and extended reality

Global Illumination

Global Illumination is a set of techniques used in 3D rendering to simulate how light bounces off surfaces and illuminates other surfaces. Unlike direct lighting, which only considers light coming…

Graphics, games and extended reality

GLSL

GLSL (OpenGL Shading Language) is a high-level shading language designed specifically for programming shaders, which are small programs that run on the GPU (Graphics Processing Unit). This language…

Graphics, games and extended reality

GLX

GLX, which stands for OpenGL Extension to the X Window System, is an interface that allows the integration of OpenGL, a 3D graphics API, with the X11 window system. This extension is fundamental for…

Graphics, games and extended reality

GML

GML (GameMaker Language) is a scripting language specifically designed for game development, allowing developers to create video games more efficiently and customized. GML is characterized by its…

Graphics, games and extended reality

GNS3

GNS3 (Graphical Network Simulator-3) is a network software emulator that allows the combination of virtual and real devices in a graphical environment. Its main goal is to facilitate the simulation…

Software development

GOG

GOG, formerly known as Good Old Games, is a digital distribution platform for video games that focuses on offering titles without DRM (Digital Rights Management). Founded in 2008 by CD Projekt, GOG…

Graphics, games and extended reality

Gore

Gore refers to the graphic depiction of extreme and bloody violence in video games, especially in the horror genre. This content is characterized by its ability to provoke intense reactions in…

Graphics, games and extended reality

Gouraud Shading

Gouraud shading is a shading technique used in 3D computer graphics to simulate how light interacts with surfaces. This technique is based on interpolating the colors of the vertices of a polygon…

Graphics, games and extended reality

Gradient

The gradient is a design pattern in computer graphics that uses smooth transitions between two or more colors to create an attractive and dynamic visual effect. This resource is employed to add…

Graphics, games and extended reality

GradientDrawable

GradientDrawable is a drawable that can be used to create gradient backgrounds for views. This graphic component is part of the design systems in various development environments and allows…

Graphics, games and extended reality

Gradient Mapping

Gradient mapping is a technique used in 3D rendering that applies color gradients to three-dimensional models based on their geometry. This technique allows for more effective simulation of lighting…

Graphics, games and extended reality

Graph Cut

Graph Cut is a fundamental optimization technique in the field of computer vision, primarily used for image segmentation. This technique is based on representing an image as a graph, where pixels are…

Graphics, games and extended reality

Graphic adventure games

Graphic adventure games combine narrative with visual storytelling, providing players with an immersive experience where story and puzzle-solving are fundamental. These games are characterized by…

Graphics, games and extended reality

Graphical Elements

Graphic elements in the context of augmented reality (AR) are visual components that overlay the physical reality, creating an interactive and enriched experience for the user. These elements can…

Graphics, games and extended reality

Graphical Overlays

Graphic overlays in augmented reality (AR) are visual elements that integrate into the user's physical environment, enriching their experience with additional information and visual contexts. These…

Graphics, games and extended reality

Graphics API

A graphics API is an interface that allows applications to communicate with graphics hardware, facilitating the creation and manipulation of 2D and 3D graphics. These interfaces are fundamental for…

Graphics, games and extended reality

Graphics module

The graphics module is an essential component of the kernel in operating systems, providing graphical support for the user interface and applications. This module enables interaction between the…

Graphics, games and extended reality

Graphics Pipeline

The 'Graphics Pipeline' is a sequence of stages used to transform three-dimensional models into two-dimensional images displayed on the screen. This process is fundamental in computer graphics…

Graphics, games and extended reality

Grapple

Grappling, in the context of darts, refers to the action of firmly holding the dart before throwing it. This term is crucial in the game, as a good gripping technique can significantly influence the…

Graphics, games and extended reality

Grapple Technique

The grip technique in darts refers to the specific method a player uses to hold and throw the dart, which is crucial for achieving better control and accuracy in the throw. This method involves the…

Graphics, games and extended reality

Grappling Hook

The grapple hook is a versatile tool used in video games that allows players to latch onto surfaces and pull objects or characters towards them. This gameplay mechanic has become an essential element…

Graphics, games and extended reality

Gravitational Field

The gravitational field is a physical model that describes the influence one mass exerts on other masses in its environment, representing the gravitational force in a three-dimensional space. In the…

Graphics, games and extended reality

Gravitational Model

The gravitational model is a theoretical approach used in various disciplines, such as economics and physics, to describe the attraction between entities. In the context of economics, this model is…

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