Glossary index

Technology, science and the universe

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Graphics, games and extended reality

Hades

Hades is a rogue-like video game developed and published by Supergiant Games, released in 2020. Set in the underworld of Greek mythology, players take on the role of Zagreus, the son of Hades, who…

Graphics, games and extended reality

Hades II

Hades II is the sequel to the acclaimed game Hades, developed by Supergiant Games, which continues the rogue-like gaming experience that captivated millions of players. In this new installment…

Graphics, games and extended reality

Half-toning

The halftone is a technique used in printing and digital imaging that simulates continuous tone images through the use of dots. This technique is based on creating patterns of dots of varying sizes…

Graphics, games and extended reality

Halo

Halo is a military science fiction media franchise that has left an indelible mark on gaming culture. Initially created by Bungie and now managed by 343 Industries, Halo focuses on the struggle…

Graphics, games and extended reality

Hand-drawn Animation

Hand-drawn animation is a traditional animation technique where each frame is created by manually drawing images on paper or digital media. This process involves creating a series of images that…

Graphics, games and extended reality

Handheld Console

A handheld console is a gaming device that can be held in the hands, specifically designed to provide gaming experiences on the go. These consoles typically include a built-in screen, physical…

Graphics, games and extended reality

Haptic Rendering

Haptic rendering is the process of simulating touch and interaction in a virtual environment, allowing users to experience physical sensations through devices that generate tactile feedback. This…

Graphics, games and extended reality

Haptic Simulation

Haptic simulation creates a tactile experience for users, allowing them to interact with virtual environments in a more immersive way. This technology uses devices that can generate physical…

Graphics, games and extended reality

Haptic Technology

Haptic technology simulates the sense of touch by applying forces, vibrations, or movements to the user. This technology allows users to interact with digital devices in a more intuitive and…

Graphics, games and extended reality

Haptic Technology Applications

Haptic technology applications encompass a wide range of areas within computer science, providing a sensory experience that goes beyond visual and auditory. Haptic technology refers to the creation…

Graphics, games and extended reality

Hardcore Gaming

The term 'hardcore gaming' refers to a style of gaming that involves a deep commitment and often challenging gameplay. This type of game is designed for players seeking intense and rewarding…

Graphics, games and extended reality

Hard Light

Hard light is a lighting effect in 3D rendering characterized by the creation of sharp shadows and highlights. This type of light occurs when the light source is small compared to the illuminated…

Graphics, games and extended reality

Hard Surface

Hard Surface is a modeling technique that focuses on creating objects with sharp, defined edges, resulting in a mechanical and precise appearance. This technique is particularly useful in the design…

Graphics, games and extended reality

Hard Surface Modeling

Hard surface modeling is a 3D modeling technique focused on creating rigid, non-organic objects such as machinery, vehicles, furniture, and architectural structures. Unlike organic modeling, which is…

Graphics, games and extended reality

Hardware-in-the-loop

Hardware in the loop refers to a testing approach that uses real physical components within a simulation environment. This method allows engineers and developers to verify the behavior of a system…

Graphics, games and extended reality

Hardware Shaders

Hardware shaders are programs that run on the graphics processing unit (GPU) and allow for more complex and faster rendering operations compared to traditional methods. These small programs are…

Graphics, games and extended reality

Harmonic Mapping

Harmonic mapping is a texture mapping technique used in 3D rendering that stands out for its ability to preserve the angles of the original geometry of an object. Unlike other mapping methods, such…

Graphics, games and extended reality

Harmonic Oscillator Model

The harmonic oscillator model is a fundamental concept in physics that describes the behavior of systems undergoing periodic oscillations. This model is based on the assumption that the restoring…

Graphics, games and extended reality

Hatch Color

The hatch color refers to the hue or shade used in hatch patterns in graphs and data visualizations. This visual element not only has an aesthetic impact but also plays a crucial role in the clarity…

Graphics, games and extended reality

Havok

Havok is a physics engine widely used in the video game industry, designed to simulate realistic movements and interactions between objects in a virtual environment. This engine allows developers to…

Graphics, games and extended reality

Havok Physics

Havok Physics is a physics engine that provides real-time simulation for video games, allowing developers to create interactive and dynamic environments. This engine is known for its ability to…

Graphics, games and extended reality

HaxeFlixel

HaxeFlixel is a 2D game development framework based on the Haxe programming language. Its design focuses on creating games quickly and efficiently, providing tools and libraries that simplify the…

Graphics, games and extended reality

HaxePunk

HaxePunk is a game development framework specifically designed to facilitate the creation of 2D video games using the Haxe programming language. This framework stands out for its focus on simplicity…

Graphics, games and extended reality

Hazard Simulation

Hazard simulation is a process that uses computational models to replicate risk situations in various environments, allowing researchers and professionals to assess safety and the potential impacts…

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