Glossary index

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Graphics, games and extended reality

Minimap

A minimap is a small map displayed on the screen that provides an overview of the player's immediate surroundings. This visual element is common in many video games, especially in genres like…

Graphics, games and extended reality

Mipmap

A mipmap is a technique used in computer graphics that consists of a series of precomputed textures, each of which is a reduced version of the original texture. These textures are generated at…

Graphics, games and extended reality

Mipmap Generation

Mipmap generation is a fundamental process in optimizing graphic performance in applications using graphics APIs like OpenGL and DirectX. It involves creating reduced versions of an original texture…

Graphics, games and extended reality

Mipmap Level

The mipmap level is a fundamental concept in texture management in computer graphics, particularly in graphics APIs. It refers to a specific level within a mipmap chain, which is a series of texture…

Graphics, games and extended reality

Mixed Reality Toolkit

A Mixed Reality Toolkit provides developers with tools and resources to create mixed reality applications. These tools typically include software libraries, APIs, and development environments that…

Graphics, games and extended reality

Mobile AR

Mobile AR refers to augmented reality experiences accessed through mobile devices such as smartphones and tablets. This technology combines elements of the digital world with the user's physical…

Graphics, games and extended reality

Mobile Augmented Reality

Mobile Augmented Reality (MAR) refers to the integration of digital elements into the real world through mobile devices, such as smartphones and tablets. This technology combines the perception of…

Graphics, games and extended reality

Mock

Simulating in PowerShell refers to a technique used in testing to create a false version of a command or function, allowing developers and system administrators to test scripts and commands without…

Graphics, games and extended reality

Mocking Framework

A mocking framework is a library or tool that facilitates the creation of mock objects for testing in software development. These frameworks allow developers to create fictitious versions of…

Graphics, games and extended reality

Mocking Frameworks

Mocking frameworks are essential tools in behavior-driven development (BDD) that allow the creation of simulated objects for software testing. These frameworks facilitate the creation of controlled…

Graphics, games and extended reality

Mocking Library

The Mocking Library is a collection of tools designed to create simulated objects in software testing, thus facilitating test-driven development (TDD) and behavior-driven development (BDD). These…

Graphics, games and extended reality

Mock Object

A mock object is a representation that mimics the behavior of a real object in a testing environment. In the context of software development, especially in object-oriented programming languages such…

Graphics, games and extended reality

MockServer

A MockServer is a tool that emulates the behavior of a real server, allowing developers and testers to conduct tests without the need for a production environment. This type of server is essential in…

Graphics, games and extended reality

Mock Service

A mock service is a tool that mimics the behavior of a real service for testing purposes. These services are fundamental in the realm of continuous integration and continuous delivery (CI/CD), as…

Graphics, games and extended reality

Modalities

Modalities in the context of the metaverse refer to the different forms and methods of interaction that users can experience within a virtual environment. These modalities encompass a wide range of…

Graphics, games and extended reality

Modality

The modality in augmented reality refers to the different ways users can interact with the AR environment, such as visual, auditory, or tactile. Each modality offers a unique experience and allows…

Graphics, games and extended reality

Modding

Modding, or game modification, refers to the act of altering or customizing a video game to enhance or change its features. This process can range from simple aesthetic adjustments, such as creating…

Graphics, games and extended reality

Model-View

The model-view is a fundamental concept in computer graphics, especially in the context of 3D rendering systems. It refers to a matrix that combines model and view transformations, allowing objects…

Graphics, games and extended reality

Model Fidelity

Model fidelity refers to the degree to which a computational or mathematical model accurately represents the real-world process it aims to simulate. This concept is fundamental in the field of…

Graphics, games and extended reality

Modeling

Modeling is the process of creating a representation of a system or object, which can be physical or abstract. This process involves the simplification and abstraction of the essential…

Graphics, games and extended reality

Modeling Software

Modeling software refers to programs designed to create and analyze models across various disciplines, including data science, AI simulation, business intelligence (BI) tools, and 3D rendering. These…

Graphics, games and extended reality

Modeling Tool

A modeling tool is a software feature that allows users to create and manipulate 3D models. These tools are fundamental in various disciplines, such as architecture, industrial design, and animation…

Graphics, games and extended reality

Model Predictive Control

Model Predictive Control (MPC) is an advanced process control method that uses a mathematical model of the system to be controlled to predict its future behavior. This approach allows for the…

Graphics, games and extended reality

Model Viewer

The Model Viewer is a software tool designed to visualize and manipulate 3D models, often using various rendering engines. These applications allow users to load, rotate, scale, and modify…

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