Technology, science and the universe
N-Body Simulation
The N-body simulation refers to the simulation of a system of particles that interact with each other. This concept is fundamental in physics and astrophysics, where gravitational interactions…
Graphics, games and extended realityN-gon
An N-gon is a polygon characterized by having a variable number of sides, represented by the letter 'N'. This term is fundamental in geometry and computer graphics, where it is used to simplify the…
Graphics, games and extended realityNarration
Narration in the context of the metaverse refers to the act of telling a story or providing information in a virtual environment, enriching the user experience by immersing them in an interactive and…
Graphics, games and extended realityNarrative Arc
The narrative arc in the context of the metaverse refers to the chronological construction of the plot in a story, crucial for engaging users in virtual experiences. This concept is based on the idea…
Graphics, games and extended realityNarrative Design
Narrative design is the process of creating the story and dialogue in a game, integrating elements of plot, characters, and settings to provide an immersive experience for the player. This approach…
Graphics, games and extended realityNarrative Experience
The 'Narrative Experience' in the context of the metaverse refers to a form of immersion where users are not just spectators but active participants in a story unfolding in a virtual environment…
Graphics, games and extended realityNarrative Framework
The narrative framework in the context of the metaverse refers to a structure that describes the key elements of a story within a virtual experience. This framework provides context and guidance for…
Graphics, games and extended realityNarrative Mechanics
Narrative mechanics in the context of the metaverse refer to the methods and techniques used to tell a story within games or virtual experiences. These mechanics are fundamental in creating an…
Graphics, games and extended realityNarrative Path
The 'Narrative Path' refers to the direction a story takes within a virtual environment, where the user's decisions and choices directly influence the development of the plot. This concept is…
Graphics, games and extended realityNarrowband Rendering
Narrowband rendering is a rendering technique that focuses on specific wavelengths of light, allowing artists and 3D graphics developers to create images with a high degree of accuracy in material…
Graphics, games and extended realityNarrow Depth of Field
Narrow depth of field is a photographic and 3D rendering effect characterized by keeping a specific area of the image in focus while the rest appears blurred. This effect is used to direct the…
Graphics, games and extended realityNash Bargaining Solution
The Nash Bargaining Solution is a fundamental concept in game theory, specifically in the realm of cooperative games. This solution focuses on the idea that players can reach an agreement that…
Graphics, games and extended realityNash Equilibrium
Nash Equilibrium is a fundamental concept in game theory that describes a situation in a multi-player game where no player can improve their outcome by changing their strategy, provided that the…
Graphics, games and extended realityNative Resolution
Native resolution refers to the number of pixels that a display is designed to optimally show. This resolution is fundamental to ensure that images and text are presented with the highest clarity and…
Graphics, games and extended realityNavigation Interface
The navigation interface in augmented reality (AR) environments is a crucial component that allows users to interact with and explore digital content overlaid on the real world. This interface is…
Graphics, games and extended realityNavigation Mesh
A navigation mesh is a structure used in computer graphics and video game development to define navigable areas for characters controlled by artificial intelligence (AI). Essentially, this mesh acts…
Graphics, games and extended realityNavigation Overlay
Navigation overlay in augmented reality refers to the integration of digital visual elements into the user's physical environment, thereby facilitating navigation and orientation in real spaces. This…
Graphics, games and extended realityNDC
Normalized Device Coordinates (NDC) are a coordinate system used in graphic rendering that allows points in a three-dimensional space to be represented in a standardized manner. In this system…
Networking and telecommunicationsNDS
NDS stands for Nintendo DS, which is a handheld gaming console released by Nintendo in 2004. This innovative console is characterized by its dual-screen design, with one of the screens being…
Graphics, games and extended realityNeatness
The quality of being organized and orderly in augmented reality interfaces, enhancing the user experience. This concept refers to the logical and clear arrangement of visual elements in digital…
Graphics, games and extended realityNegative Space
Negative space refers to the area surrounding and separating the subjects of an image, playing a crucial role in visual composition. This concept is fundamental in graphic design and photography, as…
Graphics, games and extended realityNegotiation Simulation Software
Negotiation Simulation Software is a tool designed to recreate negotiation scenarios with the aim of training users in negotiation skills. This type of software allows participants to interact in a…
Graphics, games and extended realityNerf
Nerf is a term used in the realm of video games and graphics engines that refers to the action of reducing the power or effectiveness of an element within the game. This process is fundamental for…
Graphics, games and extended realityNesting Objects
Nested objects in the context of 3D rendering refer to the practice of placing one three-dimensional object inside another, allowing for the creation of complex and hierarchical structures. This…