Glossary index

Technology, science and the universe

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Graphics, games and extended reality

Pseudoreality

Pseudoreality is a term used to describe immersive experiences that combine elements of the real world with virtual components, creating an altered perception of reality. In the context of augmented…

Graphics, games and extended reality

Psychological Immersion

Psychological immersion refers to the deep mental engagement and emotional connection that a user experiences when interacting with a virtual environment. This phenomenon occurs when the visual…

Graphics, games and extended reality

Puppet

A 'puppet' in the context of 3D technology, games, and graphics engines refers to a digital representation of a character that can be animated using control points. These control points allow…

Graphics, games and extended reality

Push Constant

The push constant in Vulkan refers to a small amount of data that can be passed to shaders during draw calls. This feature allows developers to send additional information to shaders efficiently…

Graphics, games and extended reality

Puzzle games

Puzzle games are a category of video games that challenge players to solve problems and complete tasks through logic, strategy, and creativity. These games require problem-solving skills to complete…

Graphics, games and extended reality

Pygame

Pygame is a set of Python modules designed for writing video games. It provides tools and functionalities that allow developers to create multimedia applications easily and efficiently. With Pygame…

Graphics, games and extended reality

Pyramid

A pyramid is a three-dimensional geometric figure characterized by having a polygonal base and several triangular faces that converge at a single point known as the vertex. This structure is…

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