Technology, science and the universe
Raymarching
Raymarching is a rendering technique used in computer graphics that allows for the representation of three-dimensional scenes through continuous ray sampling. Unlike traditional ray tracing methods…
Graphics, games and extended realityRay Marching
Ray Marching is a 3D rendering technique that is based on the principle of following a ray from a viewpoint to the surfaces of an object in a three-dimensional scene. This method allows for the…
Graphics, games and extended realityRay Tracer
Ray tracing is a type of rendering software that simulates how light interacts with objects in a three-dimensional environment to create highly realistic images. This process involves tracking rays…
Graphics, games and extended realityRay Tracing
Ray tracing is a rendering technique used in computer graphics to generate realistic images by simulating the behavior of light. This technique is based on the principle that light travels in…
Software developmentRDF
RDF, or Resource Description Framework, is a W3C standard designed to describe resources on the web in a structured and semantic way. It uses a data model based on triples, consisting of a subject…
Graphics, games and extended realityReal-time Rendering
Real-time rendering is the process of generating images at a speed that allows for immediate user interaction, which is essential in applications such as video games, simulations, and virtual reality…
Graphics, games and extended realityReal-Time Simulation
Real-time simulation is a process that allows replicating a system or phenomenon in a virtual environment, where interactions and results are generated instantaneously. This type of simulation is…
Graphics, games and extended realityReal-time strategy (RTS) games
Real-time strategy (RTS) games are a subgenre of video games that require players to make quick and tactical decisions while managing resources, building structures, and controlling units in a…
Graphics, games and extended realityRealism
Realism in computer graphics and virtual reality refers to the ability to represent subjects and environments in a truthful and faithful manner to reality. This approach aims to create images and…
Graphics, games and extended realityRealistic Simulation
Realistic simulation is a technique that uses computational models to accurately replicate real-world scenarios, allowing users to experience situations without the associated risks of reality. This…
Graphics, games and extended realityReality
Reality refers to the state of things as they actually exist, as opposed to an idealistic or notional idea of them. In the context of the metaverse and virtual reality, reality is redefined and…
Graphics, games and extended realityReality Check
Reality Checking in the context of Virtual Reality (VR) refers to a critical process that allows users to verify the accuracy of their perceptions and beliefs within a virtual environment. This…
Graphics, games and extended realityReality Experience
The 'Experience of Reality' in the context of Virtual Reality (VR) refers to the subjective perception of being present in a virtual environment, where users can interact with digital elements in an…
Graphics, games and extended realityReality Interface
The reality interface is the point of interaction between the user and the virtual environment, allowing for an immersive and engaging experience. This interface consists of various elements that…
Graphics, games and extended realityReality Modeling
Reality modeling is the process of creating a representation of real-world objects or environments in a virtual space. This process involves the use of various techniques and tools to capture the…
Graphics, games and extended realityReality Simulation
Reality simulation refers to the imitation of real-world processes in a virtual environment, where users can interact with digital elements that replicate situations, objects, or experiences from…
Graphics, games and extended realityRecreate
Recreate involves the act of creating something again or anew, which can encompass everything from reproducing a physical object to replicating software or a system. This concept is fundamental in…
Graphics, games and extended realityRect
Rect is a structure that represents a rectangle defined by its position and size. In the context of graphical programming and game development, 'Rect' is used to handle and define areas on the…
Graphics, games and extended realityRectangles
Rectangles are geometric shapes defined by four points that form right angles. They are characterized by having two pairs of opposite sides that are parallel and equal in length. This figure is a…
Graphics, games and extended realityRectTransform
RectTransform is a special type of Transform used for user interface elements in game development engines, such as Unity. Unlike a standard Transform, which is used for objects in 3D space…
Data and analyticsRedraw
The redraw process refers to the action of refreshing the visualization of a window or graphic in a digital environment. This process is fundamental in the graphical representation of data, as it…
Artificial intelligenceReference Image
A reference image is a visual representation used as a guide for creating or modeling objects in various disciplines, such as graphic design, illustration, animation, and 3D modeling. These images…
Graphics, games and extended realityReflection band
A reflection band is a resource used in the simulation of reflective surfaces in materials. This term refers to a technique that creates the illusion that a surface can reflect light, similar to how…
Graphics, games and extended realityReflection Capture
Reflection Capture is a technique used in 3D rendering that allows for realistic simulation of reflections on material surfaces. This feature is based on capturing the environment surrounding an…