Glossary index

Technology, science and the universe

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Graphics, games and extended reality

Time-Sensitive Information

Time-Sensitive Information in the context of augmented reality refers to data that varies based on temporal factors such as the time of day, date, or specific events. This information is integrated…

Graphics, games and extended reality

Time Dilation

Time dilation in the context of virtual reality refers to the perceived difference in the passage of time within a virtual environment compared to the real world. This phenomenon can be influenced by…

Graphics, games and extended reality

Time Dilation (game engines)

Time dilation is a concept that allows time to pass at different speeds in a game. This phenomenon is used to create dramatic effects and improve gameplay, allowing players to experience high‑tension…

Graphics, games and extended reality

Time manipulation

Time manipulation is a game mechanic that allows players to control the flow of time, whether by speeding it up, slowing it down, or even rewinding it. This feature has become a distinctive element…

Data and analytics

Title Color

The color of the title text in a chart is a fundamental aspect of data visualization, as it not only provides information about the content of the chart but also influences the perception and overall…

Operating systems

TLB

The TLB, or Translation Lookaside Buffer, is a data structure used in the memory management of modern operating systems. Its primary function is to act as a cache that improves the speed of…

Graphics, games and extended reality

Tonal Mapping

Tone mapping is a fundamental technique in computer graphics and 3D rendering, used to transform high dynamic range (HDR) images to a lower dynamic range suitable for display on conventional devices…

Graphics, games and extended reality

Tonal Range

The tonal range refers to the variation of tones from the lightest to the darkest in an image. This concept is fundamental in computer graphics and digital imaging, as it directly influences the…

Graphics, games and extended reality

Torus

A torus is a donut-shaped surface generated by revolving a circle around an axis. This three-dimensional figure is characterized by its tubular shape and unique geometry, featuring a central hole…

Graphics, games and extended reality

Touchless Interaction

Contactless Interaction in the context of augmented reality refers to the ability to interact with digital elements overlaid in the real world without the need to physically touch any device. This…

Graphics, games and extended reality

Tournament

A darts tournament is a competitive event where players face off in games of darts, a sport that combines skill, precision, and strategy. In these tournaments, participants throw darts at a board…

Graphics, games and extended reality

Toy

A toy is an object primarily designed for children to play with, providing entertainment and, in many cases, an educational experience. Toys can vary in shape, size, and material, and can include…

Graphics, games and extended reality

Tracking Devices

Tracking devices in the context of augmented reality are technological tools designed to monitor the position and orientation of users or objects in a virtual environment. These devices allow digital…

Graphics, games and extended reality

Tracking Markers

Tracking markers are visual signals used in the field of augmented reality to help track the position and orientation of virtual objects in the physical environment. These markers can be…

Graphics, games and extended reality

Traffic Generator

A traffic generator is a tool or software designed to simulate traffic on a network for testing and evaluation purposes. Its main goal is to create a controlled environment where the performance…

Graphics, games and extended reality

Traffic Simulation

Traffic simulation is the practice of modeling traffic patterns to test routing strategies in networks. This technique allows network engineers and system administrators to analyze how traffic…

Graphics, games and extended reality

Training Simulation

Training simulation in the context of virtual reality refers to a virtual environment specifically designed to train users in specific tasks or skills. This type of simulation allows participants to…

Graphics, games and extended reality

Transform

Transforming in a graphical context refers to the process of changing the position, size, or orientation of an object within a visual space. This concept is fundamental in various disciplines, such…

Graphics, games and extended reality

TransformConstraint

TransformConstraint is a component that allows you to restrict the position, rotation, or scale of a transformation in 3D environments. This constraint system is fundamental for maintaining…

Graphics, games and extended reality

Transform Feedback

Transform feedback is a fundamental feature in the realm of computer graphics, allowing the capture of vertex data after it has been processed in the vertex shader. This process is crucial for…

Graphics, games and extended reality

Transiciones

Transitions in the metaverse refer to the process of changing from one state or condition to another in a virtual environment. This concept is fundamental to the user experience, as it allows for…

Graphics, games and extended reality

Translucency

Translucency is an optical property that allows light to pass through an object partially, meaning that objects behind it may be visible, but in a diffuse and unclear manner. This characteristic is…

Graphics, games and extended reality

Translucent

Translucent refers to the property of certain materials that allow light to pass through them, but not detailed shapes. This phenomenon is observed in various contexts, from nature to technology. In…

Graphics, games and extended reality

Translucent Displays

Translucent displays are visual devices that allow light to pass through them, creating a unique visual experience in the realm of augmented reality (AR). These displays combine characteristics of…

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