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- Instanced Material Description: Instanced material in Unreal Engine is a powerful tool that allows game developers and artists to create variations of a base(...) Read more
- Instanced Actor Description: An 'Instanced Actor' in game development refers to an object created as an instance of a base actor, allowing it to share(...) Read more
- Invisible Description: In the context of game development, the term 'Invisible' refers to objects or elements that are not visible in the game, often used(...) Read more
- Input Action Description: The 'Input Action' refers to a defined action that corresponds to a specific input event, such as a key press or a mouse click. In(...) Read more
- Input Axis Description: The 'Input Axis' refers to a fundamental concept in video game and simulation development, where an axis is defined that(...) Read more
- Instanced Mesh Description: Instanced mesh is a fundamental concept in computer graphics development, especially in 3D graphics programming and game engines.(...) Read more
- Instance Editor Description: The Instance Editor is a fundamental tool in game development environments that allows developers to manage and edit instances of(...) Read more
- Instance Transform Description: Instance transformation in computer graphics refers to the ability to modify the position, rotation, and scale of an instance(...) Read more
- Instanced Light Description: Instanced Light in game development is a light source created as an instance, allowing shared properties among multiple lights.(...) Read more
- In-game UI Description: The user interface in games, commonly known as UI (User Interface), refers to the visual and functional elements that players(...) Read more
- Instanced Particle System Description: The Instanced Particle System is a powerful tool used in various game engines that enables the creation and management of complex(...) Read more
- Instanced Volume Description: The instanced volume in 3D graphics engines is a concept that allows for the creation of a volumetric object that behaves as an(...) Read more
- Inspector Description: Inspector is a fundamental panel in game development engines, such as Unity, that allows developers to view and edit the properties(...) Read more
- Input Manager Description: The Input Manager is a crucial feature in game development that allows for the efficient and flexible management of input from(...) Read more
- Image Effect Description: The 'Image Effect' in game development refers to a series of post-processing techniques applied to images generated in real-time(...) Read more