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- Battle Royale Description: The 'Battle Royale' is a genre of video games where a significant number of players compete against each other in a virtual(...) Read more
- Boss Fight Description: The 'Boss Fight' is a central element in many video games, representing a significant battle against a powerful enemy, usually at(...) Read more
- Button Mapping Description: Button mapping in the context of virtual reality refers to the process of assigning specific functions to the buttons of a(...) Read more
- Battle Pass Description: The Battle Pass is a reward system implemented in many modern video games that allows players to earn prizes by completing specific(...) Read more
- Berserk Mode Description: The 'Berserk Mode' is a gameplay mechanic that allows a character to temporarily become more powerful, often at the cost of their(...) Read more
- Body Physics Description: Body Physics refers to the simulation of physical properties and interactions of objects in a game environment, allowing developers(...) Read more
- Boss Mechanics Description: Boss Mechanics refer to the specific patterns and abilities that a boss character uses during a fight in video games. These(...) Read more
- Bounty System Description: A Bounty System in games and graphics engines is a game mechanic designed to motivate players to complete specific tasks or defeat(...) Read more
- Binaural Audio Description: Binaural audio is a method of recording and reproducing sound that simulates human auditory experience in a three-dimensional(...) Read more
- Breakable Objects Description: Breakable objects in video games are elements that can be destroyed or broken, often as part of the game's mechanics or to enhance(...) Read more
- Battlefield Description: The 'Battlefield' refers to the environment or setting where combat takes place in a game, and it is a crucial element in the(...) Read more
- Boss Rush Description: The 'Boss Rush' is a popular game mode in the realm of video games, where players face a series of bosses in succession. This(...) Read more
- Blind Playtesting Description: Blind Playtesting is an evaluation method where a game is tested by players without prior knowledge of it. This approach seeks to(...) Read more
- Build Quality Description: The build quality in the realm of games and graphics engines refers to the overall stability and performance of a video game before(...) Read more
- BSP Description: Binary Space Partitioning (BSP) is a fundamental technique in computer graphics and game development. This method is used to divide(...) Read more