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- Tactical shooter Description: A tactical shooter is a subgenre of shooting games that emphasizes strategy and teamwork. Unlike more arcade-style shooters, where(...) Read more
- Time attack Description: Time attack is a game mode where players compete to complete a level or task as quickly as possible. This style of play has become(...) Read more
- Tactical RPG Description: A tactical RPG is a subgenre of role-playing games that emphasizes strategic battles and character development. In these games,(...) Read more
- Trophy system Description: A trophy system is a feature in video games that rewards players with trophies for completing challenges. These trophies can vary(...) Read more
- Time manipulation Description: Time manipulation is a game mechanic that allows players to control the flow of time, whether by speeding it up, slowing it down,(...) Read more
- Tactical advantage Description: Tactical advantage refers to a strategic benefit that a player or team has over their opponents. This concept is fundamental in the(...) Read more
- Text-based Description: Text-based refers to games that primarily use text for storytelling and interaction, often seen in adventure games. These games(...) Read more
- Tactical combat Description: Tactical combat refers to combat systems in games that require planning and strategic execution. This type of combat is(...) Read more
- Tactical analysis Description: Tactical analysis refers to the evaluation of strategies and tactics used in gameplay. This process involves breaking down player(...) Read more
- Translucency Description: Translucency is an optical property that allows light to pass through an object partially, meaning that objects behind it may be(...) Read more
- Texture Streaming Description: Texture streaming is a method of on-demand texture loading that allows graphics engines, such as Unreal Engine, to efficiently(...) Read more
- Tessellated Mesh Description: A tessellated mesh is a 3D model that has been subdivided to create more detail. This tessellation process involves dividing the(...) Read more
- Texture Coordinate System Description: The texture coordinate system defines how textures are mapped onto 3D surfaces, allowing developers to apply two-dimensional images(...) Read more
- Texture UV Description: Texture UV refers to the coordinates used to map a texture onto a 3D model. These coordinates are fundamental in the texturing(...) Read more
- Texture2D Description: Texture2D is a class that represents a two-dimensional texture in graphics programming, commonly used in game development engines(...) Read more