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- Vertex Interpolation Description: Vertex interpolation is a fundamental method in computer graphics used to calculate intermediate vertex positions in a 3D model.(...) Read more
- Vertex Transformation Description: Vertex transformation is a fundamental process in computer graphics, specifically in the context of 3D rendering, which involves(...) Read more
- View Frustum Description: The view frustum is a fundamental concept in computer graphics that refers to the volume of three-dimensional space that can be(...) Read more
- Volume Texture Description: Volumetric texture is a type of texture that represents a volume of data in three dimensions, allowing for the representation of(...) Read more
- Vertex Array Object Description: A Vertex Array Object in OpenGL is a fundamental structure that encapsulates and manages vertex data used in graphical(...) Read more
- Viewport Size Description: The viewport size refers to the dimensions of the visible area in a web application, report, or dashboard. This concept is crucial(...) Read more
- Vertex Index Description: The vertex index is a fundamental concept in graphics programming that refers to an integer that identifies a specific vertex(...) Read more
- Vertex Color Description: Vertex Color refers to the color information associated with a vertex in a 3D model within computer graphics. Each vertex of a(...) Read more
- Vertex Shader Language Description: The Vertex Shader Language is a programming language specifically designed for writing vertex shaders in the context of computer(...) Read more
- Vignette Description: Vignette is a visual effect that darkens the corners of an image, often used in photography and computer graphics. This effect is(...) Read more
- Volumetric Description: The term 'volumetric' refers to 3D effects that take into account the volume of objects, as opposed to flat or two-dimensional(...) Read more
- Viewport Grid Description: The viewport grid overlay in 3D modeling environments is a graphical tool used to facilitate the alignment and organization of(...) Read more
- Volumetric Lighting Description: Volumetric lighting is a technique in computer graphics that simulates how light interacts with the volume of space, taking into(...) Read more
- Voxel Description: A voxel, short for 'volumetric pixel', is a three-dimensional element that represents a value in a regular grid in(...) Read more
- Viewport Coordinates Description: The 'Viewport Coordinates' are a set of values that define the visible area of a graphical screen, essentially delimiting the space(...) Read more