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- Light Mapping Description: Light mapping is a technique used in computer graphics to apply lighting information to 3D models, thereby enhancing their visual(...) Read more
- Light Adjustment Description: Light adjustment is the process of modifying the properties of light in digital environments to achieve desired visual effects.(...) Read more
- Light intensity Description: Light intensity refers to the strength or amount of light emitted from a light source. In the context of computer graphics, this(...) Read more
- Light Dynamics Description: Light dynamics refers to the study of how light behaves and interacts with objects in a scene, a fundamental aspect of 3D(...) Read more
- Level of Detail Description: Level of Detail (LOD) is a technique used in computer graphics to optimize the rendering performance of 3D models. It involves(...) Read more
- Logical Operation Description: The 'Logical Operation' in the context of computer graphics and image processing refers to a type of operation that combines(...) Read more
- LodBias Description: The 'Level of Detail Bias' in Vulkan refers to a parameter that adjusts the level of detail used in texture sampling. This concept(...) Read more
- Layered Image Description: The 'Layered Image' is a graphic resource that allows the overlapping of multiple images, where each layer can be edited(...) Read more
- Last Frame Description: The 'Last Frame' refers to the most recent frame that has been rendered or processed in a graphics system. In the context of(...) Read more
- Layered Depth Description: Layered Depth in Vulkan refers to a resource that stores depth information across multiple layers, allowing for a richer and more(...) Read more
- Layered Rendering Pipeline Description: The 'Layered Rendering Pipeline' in Vulkan is an advanced approach to graphic rendering that allows for the creation of layered(...) Read more
- Logical Memory Description: Logical memory is an abstraction of memory that allows operating systems and applications to manage resources efficiently. In the(...) Read more
- Luminance Alpha Description: Luminance Alpha is a color format that combines luminance information and an alpha channel representing the transparency of a(...) Read more
- Level Description: The 'level' in the context of technology refers to a specific stage or layer in a rendering or processing pipeline. In the realm of(...) Read more
- Local Coordinate System Description: A local coordinate system is a reference framework established in relation to a specific object or entity within a(...) Read more