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- LodTransition Description: Level of Detail (LOD) transition is a fundamental process in graphic rendering that involves changing the level of detail used to(...) Read more
- Linear Color Space Description: Linear color space is a color representation model where color values are organized linearly, meaning that the relationship between(...) Read more
- Light Position Description: The 'Light Position' in computer graphics refers to the specific location of a light source in a three-dimensional space. This(...) Read more
- Light Type Description: In the context of OpenGL and lighting in computer graphics, 'light type' refers to the classification of light sources used to(...) Read more
- Light Specularity Description: Light specularity refers to the brightness of a surface, determined by how much light is reflected in a concentrated manner. This(...) Read more
- Light Falloff Description: Light falloff refers to the reduction of light intensity as the distance from its source increases. This phenomenon is fundamental(...) Read more
- Light shader Description: Light shading is a fundamental process in computer graphics that simulates how light interacts with the surfaces of objects in a(...) Read more
- Light Environment Description: The lighting environment in computer graphics refers to the general lighting conditions that affect a 3D scene. This concept is(...) Read more
- Light Model Parameters Description: Light model parameters in graphics rendering are settings that define how light behaves in a rendering process. These parameters(...) Read more
- Light Direction Vector Description: A light direction vector is a fundamental concept in computer graphics, especially in the context of 3D rendering. This vector(...) Read more
- Light Color Temperature Description: Color temperature of light is a measure that describes the color of light emitted by a source, expressed in degrees Kelvin (K).(...) Read more
- Light Diffusion Description: Light diffusion refers to the phenomenon by which light disperses when interacting with various surfaces. This process is(...) Read more
- LOD (Level of Detail) Description: LOD (Level of Detail) is a fundamental technique in 3D graphics that optimizes the representation of three-dimensional models based(...) Read more
- Luminosity Description: Luminosity refers to the brightness of a color or light source in a 3D scene, and it is a fundamental concept in visual(...) Read more
- Lighting Setup Description: The 'Lighting Setup' in the context of 3D design refers to the strategic arrangement of light sources within a three-dimensional(...) Read more