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- Exponential Fog Description: Exponential fog is a visual effect used in computer graphics, especially in 3D environments, that simulates the presence of fog or(...) Read more
- Eye Distance Description: The eye distance, in the context of computer graphics, refers to the measurement from the camera to a specific point in the 3D(...) Read more
- Element Buffer Object Description: The Element Buffer Object (EBO) is a fundamental component in graphics computing, especially in the context of OpenGL. This type of(...) Read more
- Edge Weight Description: The 'Edge Weight' is a fundamental concept in graph theory, referring to a value assigned to an edge in a weighted graph. This(...) Read more
- Extrude Description: Extrusion is a fundamental process in 3D modeling that involves extending a two-dimensional (2D) shape into three-dimensional (3D)(...) Read more
- Elevation Description: Elevation refers to the height of a 3D object in relation to a reference point. In the context of 3D modeling, elevation is a(...) Read more
- Edge Flow Description: Edge flow refers to the direction and arrangement of edges on a 3D model. In the context of 3D modeling and rendering, edges are(...) Read more
- Emission Color Description: Emission color is the color of light emitted by a material in a 3D model. This concept is fundamental in the realm of 3D modeling(...) Read more
- Edge Split Description: Edge Split is a technique used to separate edges in a 3D model. This process allows for smoother and more detailed edges in(...) Read more
- Entity ID Description: The entity ID is a unique identifier assigned to each entity in a 3D scene. This concept is fundamental in 3D modeling as it allows(...) Read more
- End Cap Description: An end cap is a geometric shape used to close the ends of a 3D object. This element is crucial in three-dimensional modeling, as it(...) Read more
- Edge Rendering Description: Edge rendering is a technique used in computer graphics and 3D rendering that focuses on enhancing the visibility of edges in a(...) Read more
- Export Format Description: The export format refers to the type of file used to save a 3D model, allowing it to be shared, used, or edited across different(...) Read more
- Entity Type Description: The entity type defines the category of an entity within a 3D environment. In 3D modeling, entities can be objects, characters,(...) Read more
- Edge Loop Selection Description: The edge loop selection is a method for selecting a continuous loop of edges in a 3D model. This process is fundamental in(...) Read more