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- Multisampling Description: Multisampling is a graphics technique used in computing to reduce aliasing, a visual phenomenon that causes the edges of objects to(...) Read more
- Mipmap Description: A mipmap is a technique used in computer graphics that consists of a series of precomputed textures, each of which is a reduced(...) Read more
- Material Description: In the context of 3D rendering, a 'material' refers to the properties that define how a surface interacts with light. This includes(...) Read more
- Motion Blur Description: Motion blur is a visual effect that simulates the blur experienced by objects in rapid motion. This phenomenon occurs in real life(...) Read more
- Morphing Description: Transformation is the process of smoothly changing one shape into another, and it is a fundamental concept in animations and(...) Read more
- Mathematics Description: Mathematics is the foundation of the algorithms used in computer graphics for transformations and calculations. In the realm of(...) Read more
- Mapping Coordinates Description: Mapping coordinates are a set of values used to assign textures to 3D models in computer graphics. These coordinates, commonly(...) Read more
- Mouse Input Description: Mouse input in the context of graphical applications and video games refers to the data received from mouse devices to facilitate(...) Read more
- Matte Painting Description: Matte painting is a technique used in computer graphics that creates the illusion of a detailed environment in a scene. Unlike(...) Read more
- Mesh Optimization Description: Mesh optimization involves reducing the complexity of a mesh while maintaining its visual fidelity. This process is crucial in the(...) Read more
- Multi-Resolution Textures Description: Multi-resolution textures are a graphical resource used in video game and 3D application development that optimizes visual(...) Read more
- Motion Sickness Description: Motion sickness is a condition that can occur when using virtual reality (VR) applications or those involving a lot of movement. It(...) Read more
- Mask Texture Description: The 'Mask Texture' is a graphic resource used in the realm of 3D rendering to define areas of transparency or visual effects on an(...) Read more
- Mesh Rendering Description: Mesh rendering is the process of generating a 2D image from a 3D mesh, which is a digital representation of a three-dimensional(...) Read more
- Motion Tracking Description: Motion tracking is the process of capturing motion data for use in animation, video games, and augmented and virtual reality(...) Read more