Glossary index

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Graphics, games and extended reality

Physics 2D

2D physics refers to the simulation of physical interactions in a two-dimensional environment, allowing developers to create gaming experiences and interactive applications that mimic the laws of…

Graphics, games and extended reality

Physics Actor

A 'Physics Actor' is a fundamental component in game development that possesses physical properties and can interact with other objects within a virtual environment. These actors are essential for…

Graphics, games and extended reality

Physics Collider

A physics collider is an essential component in the development of video games and 3D simulations, defining the shape of a physical object for collision detection. This component allows objects to…

Graphics, games and extended reality

Physics Constraint

Physics constraint is a fundamental concept in game development that refers to the limitations imposed on the movement of physical actors within a virtual environment. These constraints are essential…

Graphics, games and extended reality

Physics Debugger

The Physics Debugger in Unity is an essential tool for game developers and simulation creators looking to visualize and debug physical interactions in their projects. This tool allows users to…

Graphics, games and extended reality

Physics Engine

A physics engine is a software component that simulates physical systems in games and other interactive applications, allowing objects to interact realistically within a virtual environment. These…

Graphics, games and extended reality

Physics Layer

The Physics Layer is a fundamental component in game development that defines interactions between objects within a three-dimensional environment. This layer allows developers to establish which…

Graphics, games and extended reality

Physics Material

Physics material in the context of game development refers to the physical properties that define how objects interact in a virtual environment. These properties include friction, which determines…

Graphics, games and extended reality

Physics Material 2D

The 2D Physics Material in game development is an essential component that defines the physical properties of colliders in a two-dimensional environment. This material allows developers to adjust…

Physical and Earth sciences

Physics Material Property

The property of physical material refers to the intrinsic characteristics that determine how a material reacts under different physical and environmental conditions. These properties can include…

Graphics, games and extended reality

Physics Module

The Physics Module is an integral system that allows simulating physical interactions between objects within a development environment for games and simulations. This module is fundamental for…

Graphics, games and extended reality

Physics Raycaster

The Physics Raycaster in Unity is a fundamental component that allows for the detection of physical objects in a three-dimensional space. It works by emitting a ray from a specific point in space and…

Graphics, games and extended reality

Physics Settings

Physics Settings in game development are parameters that determine how objects behave in a virtual environment, influenced by the laws of physics. These settings allow developers to adjust aspects…

Graphics, games and extended reality

Physics Volume

The volume of physics in game development refers to the representation and simulation of the physical properties of the environment in which the game takes place. This concept encompasses aspects…

Life sciences

Physiology

Physiology is the study of how living organisms function, encompassing the physical and chemical processes that sustain life. This discipline focuses on understanding the functions of biological…

Hardware, electronics and robotics

Pi-hole

Pi-hole is a network-wide ad blocker that acts as a DNS black hole, intercepting requests to domains that serve ads and unwanted content. This software is commonly installed on various devices…

Software development

Pickle

Pickle is a module in Python used to serialize and deserialize Python object structures. Serialization is the process of converting an object into a format that can be stored or transmitted, while…

Software development

Pico

Pico is a simple and lightweight text editor designed for Unix-like operating systems. Its interface is intuitive and easy to use, making it a popular choice for those seeking an uncomplicated…

Hardware, electronics and robotics

Pico-8

Pico-8 is a fantasy console designed for creating, sharing, and playing small games and other computer programs. Its development environment includes a code editor, sprite editor, and sound system…

Hardware, electronics and robotics

Pico-ADC

Pico-ADC is an analog-to-digital converter interface specifically designed for microcontrollers, such as the Raspberry Pi Pico, a low-cost, high-performance microcontroller. This device allows for…

Hardware, electronics and robotics

Pico-Connect

Pico-Connect is a connectivity interface specifically designed for microcontroller platforms such as the Raspberry Pi Pico, a low-cost, high-performance microcontroller. This interface allows…

Hardware, electronics and robotics

Pico-Current

Pico-Current is a current measurement module specifically designed for microcontroller applications, including but not limited to the Raspberry Pi Pico, a low-cost, high-performance microcontroller…

Hardware, electronics and robotics

Pico-Explorer

Pico-Explorer is an expansion board specifically designed for use with microcontrollers, including the Raspberry Pi Pico, a low-cost, high-performance microcontroller. This board includes a variety…

Hardware, electronics and robotics

Pico-GPS

Pico-GPS is a GPS module specifically designed for use with microcontrollers, such as the Raspberry Pi Pico, a low-cost, high-performance microcontroller. This module allows developers and tech…