Description: The ‘Distributed Object’ design pattern refers to an architectural approach that allows objects to communicate and interact with each other across different networked systems. This pattern is fundamental in the development of distributed applications, where components may reside on different machines or environments. The essence of this pattern lies in the ability of objects to send and receive messages, facilitating collaboration and integration of services in a distributed environment. Distributed objects can be instances of classes residing on different servers, communicating via network protocols, enabling the creation of scalable and flexible systems. This pattern promotes separation of concerns, allowing developers to focus on business logic without worrying about the underlying communication details. Additionally, it encourages component reuse, as objects can be utilized in different contexts and applications. In summary, the distributed object pattern is essential for creating modern systems that require interoperability and effective communication among geographically dispersed components.