Description: In the context of object-oriented programming, the term ‘exposed’ refers to those members of a class, such as properties or methods, that are accessible from outside the class itself. This means that other objects or classes can interact with these members, allowing for the manipulation of data and the execution of functions defined within the class. The exposure of members is fundamental to encapsulation, one of the pillars of object-oriented programming, as it allows for controlling access to the data and behaviors of a class. In many programming languages, access to these members is managed through visibility modifiers such as ‘public’, ‘private’, ‘protected’, and ‘internal’, which determine the level of access that other components of the program have over them. An exposed member can be considered part of the public interface of the class, meaning that its use should be well documented and designed to avoid unintended side effects on the object’s state. Proper exposure of members is crucial for maintaining the integrity and cohesion of the code, facilitating long-term reuse and maintenance.