Description: Foliage refers to the leaves, branches, and stems of plants, often used in 3D graphics to create realistic environments. In the realm of computer graphics, foliage is a crucial element for creating natural landscapes in video games and simulations. Its digital representation involves advanced modeling and texturing techniques that simulate the complexity and variability of real vegetation. Foliage can be implemented through specific tools in various graphics engines, facilitating the creation of dynamic and detailed vegetation, contributing to player immersion in the virtual environment. The representation of foliage is not limited to aesthetics; it also plays an important role in game physics, affecting player interaction with the environment. Therefore, foliage is an essential component in creating virtual worlds, contributing to both visual beauty and the functionality of the environment in which the game’s action takes place.