Description: An image view in Vulkan is an object that provides a way to access image data in memory. This concept is fundamental in the Vulkan API, as it allows developers to efficiently manipulate and use images in graphics and compute applications. Image views are essential for defining how image data is interpreted, including aspects such as pixel format, mipmap range, and layer count. When creating an image view, the type of view (e.g., 2D, 3D, cube, etc.) is specified, and parameters can be set to determine how image data is accessed. This allows for optimizing performance and visual quality in applications that require intensive graphics handling, such as video games and simulations. In summary, image views are a key component in Vulkan’s architecture, facilitating access and manipulation of images in a high-performance programming environment.