Description: The ‘Light Position’ in computer graphics refers to the specific location of a light source in a three-dimensional space. This concept is fundamental in graphical representation, as the way light interacts with objects in a scene directly affects the visual perception of it. In graphics programming, the light position is defined using coordinates in 3D space, which can be absolute or relative to the camera. The light can be point, directional, or ambient, and each type has a different impact on how objects are illuminated. The position of the light also influences shadows, reflections, and the overall atmosphere of the scene. Therefore, adjusting the light position is crucial for achieving realistic and appealing visual effects in computer graphics. Additionally, manipulating the light position allows developers to create different moods and environments in their graphical applications, ranging from bright and cheerful scenes to dark and mysterious settings. In summary, the ‘Light Position’ is an essential element in creating 3D graphics, as it determines how objects are perceived and their interaction with the luminous environment.