Native code

Description: Native code is a type of code that runs directly by the operating system and the CPU, without the mediation of a virtual machine. This means that native code is designed to be executed in a specific environment, making the most of the underlying hardware capabilities. Unlike interpreted code or code that runs on a virtual machine, native code can offer superior performance, as it does not incur the overhead of translation or interpretation at runtime. This type of code is compiled directly into the machine language understood by the processor, allowing for more efficient memory management and faster access to system resources. Additionally, native code can interact more directly with the operating system, enabling it to perform low-level operations that may not be possible with other types of code. However, this closeness to the hardware also means that native code is less portable, as it is designed to work on a specific architecture and may require significant modifications to run on different platforms.

History: The concept of native code has existed since the early days of programming, but its formalization and use have developed over the decades. In the 1960s and 1970s, with the advent of the first high-level programming languages like Fortran and C, the need for compiling code that could run directly on hardware became evident. As processor architectures evolved, so did compilation techniques, allowing native code to be optimized to make the most of hardware capabilities. In the 1990s, with the rise of object-oriented programming and the emergence of virtual machines like Java, native code began to be compared with interpreted code, highlighting its advantages in terms of performance.

Uses: Native code is primarily used in applications where performance is critical, such as operating systems, hardware drivers, and high-performance applications like video games and simulation software. It is also employed in mobile application development, where maximizing efficiency and execution speed is sought. Additionally, many programming libraries and frameworks offer the option to use native code for specific tasks that require more direct access to hardware.

Examples: Examples of native code include applications written in C or C++ that are compiled to run on specific operating systems, such as a printer driver that interacts directly with the printer hardware. Another example is the use of native code in video games, where optimal performance is required to render complex graphics in real-time.

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