Description: Physics material in the context of game development refers to the physical properties that define how objects interact in a virtual environment. These properties include friction, which determines the resistance to movement between surfaces, and restitution, which measures an object’s ability to recover its original shape after deformation. Developers can adjust these parameters to create more realistic and dynamic gaming experiences. For example, a material with high friction can make a character slide less on a surface, while a material with low restitution can simulate an object that does not bounce much when it falls. The correct implementation of these materials is crucial for gameplay, as it affects the physics of movement, collisions, and interactions between objects. Additionally, physics materials allow developers to simulate effects such as wear, breakage, or sliding, enriching the player’s experience and adding a level of immersion to the game.