Augmented Reality in Training

Description: Augmented reality (AR) in training refers to the integration of digital elements into the learner’s physical environment, thereby enhancing the educational experience. This technology allows for the overlay of virtual information, such as graphics, texts, or animations, onto the real world, facilitating a more interactive and immersive learning experience. By combining digital and physical elements, AR provides students with the opportunity to visualize complex concepts more clearly and accessibly. Additionally, it encourages active participation, as learners can dynamically interact with the content. AR is used in various training areas, from basic education to professional development, and is particularly valuable in fields that require practical skills, such as medicine, engineering, and technical training. Its relevance lies in its ability to improve knowledge retention and understanding of subjects by providing a visual context that complements theory. In a rapidly advancing technological world, augmented reality stands out as a key tool for preparing students and professionals for future challenges, making learning more engaging and effective.

History: Augmented reality has its roots in the 1960s when Ivan Sutherland developed the first known augmented reality system called ‘The Sword of Damocles.’ However, the term ‘augmented reality’ was coined by Tom Caudell in 1990, who was working at Boeing and sought to improve information visualization in manufacturing. Over the years, the technology has evolved significantly, especially with the advancement of mobile devices and AR applications in the 2010s, allowing its adoption in various fields, including education.

Uses: Augmented reality is used in training to enhance the understanding of complex concepts, facilitate skill practice in safe environments, and provide immersive learning experiences. It is applied in various areas such as medicine, where students can practice surgical procedures in a simulated environment, and in engineering, where 3D models of structures can be visualized. It is also used in corporate training to simulate sales or customer service situations.

Examples: An example of augmented reality in training is the use of applications that allow medical students to explore the human body in 3D through their mobile devices. Another case is the use of AR headsets in engineering training, where learners can interact with machinery models in a real environment. Additionally, companies have developed apps that allow users to visualize products in their environment before making a purchase decision, which also applies to sales training.

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