Description: Tethering or securing something to a fixed point involves establishing a connection or bond that prevents the movement or separation of the involved elements. This concept applies in various areas, from physics to computing, where stability and integrity of systems are sought. In the technological realm, tethering can refer to the linking of resources, configurations, or processes that are essential for the proper functioning of software or systems. The idea of tethering is also related to version control, where it ensures that a specific code is linked to a particular state of the project, thus facilitating its tracking and management. In the context of graphics engines and video games, tethering can refer to the fixing of elements within a virtual environment, ensuring they interact in a coherent and predictable manner. In summary, tethering is a fundamental concept that manifests in multiple disciplines, ensuring cohesion and control in complex systems.