Description: Virtual interaction refers to engagement with virtual environments or simulations, where users can interact in an immersive and dynamic way. This concept encompasses various technologies, with virtual reality (VR) being one of the most prominent, allowing users to experience a digital world as if it were real. Virtual interaction is characterized by the use of multimodal inputs, which can include motion tracking devices, haptic controllers, and gesture or voice-based user interfaces. These technologies enable a richer and more immersive experience, facilitating communication and interaction in digital environments. The relevance of virtual interaction lies in its ability to transform how people relate to technology, offering new opportunities in fields such as education, entertainment, healthcare, and professional training. As technology advances, virtual interaction becomes increasingly accessible and sophisticated, allowing users to explore and manipulate digital environments in ways that were previously unimaginable.
History: Virtual interaction has its roots in the early developments of virtual reality in the 1960s, with pioneers like Ivan Sutherland and his ‘Head-Mounted Display’. Over the decades, technology has evolved, with milestones such as the creation of more accessible virtual reality systems in the 1990s and the rise of devices like Oculus Rift and HTC Vive in the 2010s, which popularized VR in the mass market.
Uses: Virtual interaction is used in a variety of fields, including education, where it allows immersive simulations for practical learning; in healthcare, for training professionals; and in entertainment, offering more engaging gaming experiences. It is also applied in architecture and design, allowing users to explore spaces before they are built.
Examples: Examples of virtual interaction include flight simulators that train pilots, augmented reality applications like Pokémon GO, and virtual learning environments like AltspaceVR and Mozilla Hubs, where users can attend classes or events in a shared digital space.