AABB

Description: AABB stands for Axis-Aligned Bounding Box, a box that is aligned with the coordinate axes. This concept is used in computer graphics and the representation of three-dimensional objects. The AABB is defined by two points: the minimum and maximum, which represent opposite corners of the box. This structure is fundamental for collision detection, as it simplifies the calculation of interactions between objects in a three-dimensional space. Being aligned with the coordinate axes, AABBs are easy to compute and manipulate, making them an efficient tool for optimizing performance in graphical applications. Additionally, their simplicity allows them to be used across various platforms and graphics engines, facilitating the implementation of rendering techniques and physical simulations. AABBs are particularly useful in various technological environments, including gaming, simulations, and computer graphics, where speed and accuracy in collision detection are crucial for user experience.

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