Bevel

Description: Bevel is a term used in 3D modeling that refers to a beveled edge on a model, creating a smooth transition between surfaces. This effect not only enhances the aesthetics of the model but can also influence how light interacts with the surface, providing a more realistic appearance. In the context of 3D design, beveling is commonly applied to objects with sharp corners or edges, softening them to avoid an artificial look. The beveling technique is essential in creating models for games, animations, and architectural visualizations, where visual quality is crucial. Additionally, the bevel can be adjusted in terms of depth and angle, allowing designers to customize the effect according to their needs. In summary, beveling is a fundamental tool in 3D rendering, contributing to both the functionality and aesthetics of digital models.

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