Description: The ‘Bouncing Ball’ is a fundamental exercise in the field of animation, especially used to teach the basic principles of animation in various animation software. This exercise involves simulating the movement of a bouncing ball, allowing animators to understand key concepts such as gravity, timing, rhythm, and anticipation. By observing how a ball falls, bounces, and eventually comes to a stop, students can learn to apply principles of physics in their animations, resulting in more realistic and fluid movements. This exercise is not only useful for beginners but also serves as a reference tool for experienced animators looking to refine their skills. The ‘Bouncing Ball’ is a classic example used in many animation schools and online courses, highlighting its importance in training animators in the use of animation software. Through this exercise, animators can experiment with different speeds, angles, and animation techniques, allowing them to explore creativity and technique in their projects.