Description: Buffer swapping is a fundamental process in the graphical representation of images on screens, involving the alternation between a front buffer and a back buffer. The front buffer is what is displayed to the user, while the back buffer is used to prepare the next image to be shown. This method allows images to be rendered more smoothly and without interruptions, as the system can work on creating the next image while the current one is being displayed. In the context of graphical systems, buffer swapping is crucial for achieving an optimal visual experience. This process can be more complex in systems with network architecture and client-server models, which can introduce latencies. However, modern systems simplify this process by allowing applications to communicate directly with the display compositor, resulting in a more efficient and faster buffer swap. This difference in buffer management is one of the reasons why newer display systems are considered more efficient alternatives to traditional ones, especially in environments where latency and smoothness are critical, such as in gaming and graphics-intensive applications.