Description: The destructor in C++ is a special member function that is automatically invoked when an object of a class is destroyed. Its main purpose is to release resources that the object may have acquired during its lifetime, such as dynamic memory, open files, or network connections. Unlike constructors, which are used to initialize an object, destructors are responsible for cleaning up and freeing those resources to prevent memory leaks and other resource management issues. A destructor is defined with the same name as the class, preceded by a tilde (~), and does not accept parameters or return values. Proper implementation of destructors is crucial in programs that manage limited resources, as it ensures that all resources are adequately released when the object is no longer in use. In C++, destructors are automatically invoked when an object goes out of scope or is explicitly deleted, allowing developers to focus on program logic without constantly worrying about memory management. In summary, destructors are an essential part of programming in C++, ensuring that resources are handled efficiently and safely.