Description: The duality of reality refers to the phenomenon of simultaneously experiencing two distinct realities, often combining elements of the physical world with virtual environments. This concept is fundamental in the realm of mixed reality, where users can interact with digital objects that coexist in their real environment. The duality of reality allows for deeper immersion and richer interaction, as users not only observe but also actively participate in creating experiences that blend the real and the virtual. This interaction can be facilitated through devices such as augmented reality glasses or virtual reality systems, enabling users to see and manipulate digital elements while in a physical space. The ability to alternate between these two realities offers significant potential for various applications, from entertainment to education and professional training, making the experience more dynamic and engaging. In summary, the duality of reality represents an evolution in how we perceive and relate to our environment, opening new possibilities for human interaction and creativity.
History: The concept of duality of reality has evolved over the past few decades, especially with the advancement of virtual and augmented reality technology. Although the idea of mixing the real with the virtual dates back to early experiments in simulation and computer graphics in the 1960s and 1970s, it was in the 1990s that more sophisticated applications began to be developed. With the arrival of devices such as augmented reality glasses and virtual reality systems, the term has gained popularity and has been consolidated in the technological field.
Uses: The duality of reality is used in various applications, including education, where it allows students to interact with 3D models of complex concepts; in medicine, for training professionals through realistic simulations; and in entertainment, where video games and immersive experiences combine elements of the real world with virtual environments. It is also applied in design and architecture, allowing professionals to visualize projects in the context of their real environment.
Examples: An example of duality of reality is the use of augmented reality applications in educational settings, where students can see and manipulate digital representations of complex structures while in a classroom. Another case is the use of augmented reality in interior design applications, where users can see how furniture would look in their home before purchasing it. In the entertainment realm, games like Pokémon GO allow players to interact with virtual creatures in their real environment.