Description: Dynamic Dispatch is a fundamental concept in object-oriented programming that allows the selection of which implementation of a polymorphic operation to invoke at runtime. This approach is based on the ability of programming languages to handle multiple types of objects through a common interface, allowing the specific behavior of each object to be determined at the time the program is executed. This contrasts with static dispatch, where the decision on which method to call is made at compile time. Dynamic dispatch is essential for the flexibility and extensibility of code, as it enables developers to create more modular and reusable systems. In many programming languages that support object-oriented programming, dynamic dispatch is implemented through mechanisms such as inheritance and interfaces, facilitating the creation of class hierarchies where subclasses can override methods from the base class. This ability to decide at runtime which method to execute is crucial for the design of software patterns such as the strategy pattern and the command pattern, where behavior can change without needing to modify existing code.