Description: A dynamic object in computer graphics refers to any graphical entity that can modify its properties or state during the execution of an application. This includes changes in position, rotation, scale, color, and other visual attributes. The ability of an object to be dynamic is fundamental in interactive graphical applications, such as video games and simulations, where elements must respond to user input or environmental events. Dynamic objects are managed through programming techniques that allow for real-time updates, which involves the use of rendering loops and manipulation of transformation matrices. This flexibility enables developers to create rich and immersive visual experiences, where objects can move, change shape, or even disappear and reappear, all in response to application logic or user interaction. In summary, dynamic objects are essential for creating interactive and realistic graphical environments, providing a foundation upon which many modern visual experiences in computer graphics are built.