Description: The dynamic rendering pipeline refers to a rendering process that can adapt to changes in scene content at runtime. This approach allows graphics to be generated more efficiently and smoothly, as elements such as lights, shadows, and textures can be modified without needing to restart the entire rendering process. Unlike static rendering pipelines, which require the entire scene to be processed at once, the dynamic pipeline allows for greater interactivity and realism in graphical applications, especially in video games and simulations. Key features of this type of pipeline include the ability to handle complex geometry, advanced visual effects, and the integration of techniques such as real-time ray tracing. This translates into a richer and more immersive visual experience for the user, as changes in the scene are reflected instantly. Additionally, the use of modern hardware, such as GPUs (Graphics Processing Units), has facilitated the implementation of dynamic rendering pipelines, allowing developers to take full advantage of the parallel processing capabilities of these devices. In summary, the dynamic rendering pipeline is essential for creating interactive and high-quality real-time graphics, marking a significant evolution in how images are generated and presented in digital environments.