Description: Emissive is a property of materials in computer graphics that allows them to emit light, thus contributing to the overall illumination of a scene. This feature is fundamental in 3D rendering, as it enables the simulation of light sources that not only illuminate the environment but can also influence the appearance of other objects in the scene. Emissive materials are particularly useful for creating realistic visual effects, such as neon lights, bright screens, or any object that radiates light. Technically, an emissive material is defined by a color and intensity that determine how much and what type of light it emits. This property can be adjusted in various graphics engines, allowing developers to customize the lighting of their scenes precisely. The implementation of emissive materials not only enhances visual aesthetics but can also impact rendering performance, as the emitted light can interact with other elements in the scene, generating shadows and reflections that enrich the visual experience.