Event Driven

Description: The ‘Event-Driven’ programming paradigm is based on the idea that the flow of a program is determined by events, which can be user actions, messages from other programs, or system events. In this approach, the code is organized around responding to these events rather than following a linear sequence of instructions. This allows for greater flexibility and reactivity in application design, especially in environments where user interaction is crucial, such as in graphical applications, games, and network systems. Key features of this paradigm include the use of ‘event handlers’, which are functions or methods that execute in response to a specific event, and the ability to decouple program logic from the user interface, facilitating code modularity and maintenance. This approach has gained popularity with the rise of object-oriented programming and the development of applications across various platforms, where real-time interaction is essential. In summary, ‘Event-Driven’ is a paradigm that enables developers to create more dynamic and responsive applications, adapting to the changing needs of users and the environment in which they operate.

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