Fixture

Description: A ‘fixture’ is a fixed state of a set of objects used as a basis for executing tests in software development. In the context of Test-Driven Development (TDD) and Behavior-Driven Development (BDD), fixtures are essential for establishing a controlled environment where tests can be performed consistently and predictably. These objects may include data, configurations, and dependencies necessary for tests to run correctly. The main characteristic of a fixture is that it provides a stable and repeatable context, allowing developers and testers to focus on the logic of the test without worrying about variability in data or system state. Additionally, fixtures help reduce test setup time by allowing common configurations to be reused across multiple tests. In summary, fixtures are a fundamental tool in test automation, ensuring that the testing environment is consistent and reliable, which in turn improves software quality and the efficiency of the development process.

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