Description: Harmonic mapping is a texture mapping technique used in 3D rendering that stands out for its ability to preserve the angles of the original geometry of an object. Unlike other mapping methods, such as UV mapping, which can distort textures when applied to complex surfaces, harmonic mapping aims to maintain visual coherence and the integrity of the shape. This technique is based on the mathematical representation of geometry through harmonic functions, allowing for a more accurate projection of textures onto three-dimensional surfaces. The result is a more natural and realistic appearance, especially in models with intricate details or smooth curvatures. Harmonic mapping is particularly valued in applications where visual quality is crucial, such as in video game development, animations, and architectural visualizations. Its implementation can be more complex than other methods, but the benefits in terms of visual quality and geometric fidelity make it a preferred option for 3D artists and designers seeking high-level results.