Description: In the context of video games, the term ‘Hostile’ refers to characters or entities that exhibit aggressive behaviors towards the player. These characters, known as NPCs (non-playable characters), are designed to interact with the player in a way that represents a challenge or threat. Hostility can manifest through physical attacks, use of special abilities, or combat tactics, depending on the game’s design. Hostile enemies are fundamental in many video game genres, such as action, adventure, and role-playing, as they add tension and excitement to the gaming experience. The artificial intelligence (AI) of these characters is crucial, as it determines how they respond to the player’s actions, creating a dynamic and reactive environment. Creating hostile enemies in game development involves using various tools and systems, allowing developers to define complex and varied behaviors that enrich gameplay. In summary, hostile characters are key elements that contribute to the narrative and mechanics of video games, providing players with a sense of challenge and achievement when facing them.