Description: The input source refers to the origin of data entering a system, either through physical devices or user actions. In the context of programming and game development, input sources are fundamental for user interaction with virtual environments. These sources can include devices like keyboards, mice, game controllers, touch screens, and microphones, as well as actions like clicks, touches, or voice commands. A system’s ability to recognize and process these inputs is crucial for creating interactive and dynamic experiences. Components and scripts are often used to manage these inputs, allowing developers to customize how users interact with their applications. Proper implementation of input sources not only enhances user experience but is also essential for accessibility, enabling a wider variety of users to engage with the system. In summary, input sources are the bridge between the user and the system, facilitating communication and interaction in digital environments.