Kinesis Data Stream Limit

Description: The Kinesis data stream limit refers to the maximum number of shards that a Kinesis data stream can have. Each shard is a unit of capacity that allows for real-time data ingestion and processing. This limit is crucial for ensuring that data streams operate efficiently and that data is processed without delays. In Kinesis, each shard can handle up to 1 MB of data per second for ingestion and up to 2 MB per second for reading. This means that the total number of shards in a stream determines the total amount of data that can be processed simultaneously. The ability to scale the number of shards allows organizations to adjust their data infrastructure according to their specific needs, which is especially useful in high-demand situations. Additionally, the shard limit affects latency and overall system performance, making it a fundamental aspect to consider when designing applications that rely on real-time data streaming.

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