Description: Layered rendering is an advanced technique used in computer graphics that allows the creation of complex images by overlaying multiple layers. Each layer can contain different visual elements, such as textures, lighting effects, or shadows, providing more precise control over the final appearance of the image. This technique is especially relevant in real-time rendering environments, such as video games and interactive applications, where a high level of detail and realism is required. Vulkan, a low-level graphics API, facilitates layered rendering by offering granular control over resource management and command execution, allowing developers to optimize performance and visual quality. By using layered rendering, artists and developers can implement complex visual effects, such as transparency and reflections, more efficiently, enhancing the user experience. Additionally, this technique allows for the reuse of graphic resources, which can reduce load times and memory usage, making applications faster and more responsive.