Library

Description: A library in computing is a collection of precompiled routines that a program can use to perform specific tasks. Libraries provide developers with a way to incorporate code that has been written and tested without having to rewrite it, allowing for more efficient software development. They can include functions, procedures, classes, or any other resources needed to support software applications. Libraries can be static or dynamic; static libraries are linked into the applications at compile-time, while dynamic libraries are linked during runtime. This flexibility allows applications to reduce their size and enables easy updates to the code without recompiling the entire application. Libraries are crucial for organizing code, promoting reuse, and facilitating collaboration across different software projects.

  • Rating:
  • 2.8
  • (6)

Deja tu comentario

Your email address will not be published. Required fields are marked *

PATROCINADORES

Glosarix on your device

Install
×
Enable Notifications Ok No