Object Proxy

Description: The ‘Object Proxy’ design pattern is a structural pattern that acts as an intermediary or substitute for another object, allowing controlled access to the latter. This pattern is used to provide controlled access to a real object, which may be expensive to create or require special handling. The proxy can perform various functions, such as managing the creation of the real object, implementing security logic, lazy loading of resources, or adding additional functionalities without modifying the original object. Essentially, the proxy allows developers to encapsulate the complexity of an object and offer a simplified interface, improving efficiency and security in accessing critical resources. This pattern is particularly useful in systems where object creation is costly in terms of time or resources, or where additional control over how objects are accessed is needed. By implementing a proxy, performance and resource management can be optimized while maintaining the flexibility and extensibility of the system.

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