Description: An off-screen buffer is a type of memory used in computer graphics that allows storing image data not directly displayed on the screen. This buffer acts as an intermediate space where rendering operations can be performed before the final image is sent to the display. Off-screen buffers are essential for optimizing performance and visual quality in graphics applications. By using these buffers, developers can manipulate and process images more efficiently, enabling advanced techniques such as deferred rendering and post-processing. Additionally, off-screen buffers allow for the creation of complex visual effects, such as shadows and reflections, by enabling data processing without affecting the screen refresh rate. In summary, off-screen buffers are a crucial tool in modern graphics programming, providing flexibility and control over the rendering process.