Description: The ‘onStop’ method in Android is a crucial component of the activity lifecycle. It is invoked when an activity is no longer visible to the user, which can occur when another activity overlaps it or when the application is minimized. This method allows developers to properly manage resources and the application’s state, ensuring that resources that are not needed at that moment are released. During the execution of ‘onStop’, tasks such as saving data, releasing hardware resources, stopping animations or background processes, and saving the user interface state can be performed. It is important to note that although the activity is not visible, it may still be in memory, meaning it can be quickly resumed if the user returns to it. Therefore, ‘onStop’ is an opportunity to optimize application performance and enhance user experience by properly managing resources and the activity’s state. This method is part of a broader lifecycle that includes other methods such as ‘onCreate’, ‘onStart’, ‘onResume’, ‘onPause’, and ‘onDestroy’, each of which has a specific role in managing the activity’s state in mobile applications.