Description: Opacity refers to the degree to which an object blocks light, affecting its visibility on a screen. In the context of computer graphics, opacity is a fundamental attribute that determines how objects are rendered in a scene. A completely opaque object does not allow light to pass through, meaning that what is behind it cannot be seen. Conversely, a transparent object allows light to pass through, enabling visibility of what lies behind. Opacity is typically measured on a scale from 0 to 1, where 0 represents total transparency and 1 represents total opacity. This concept is crucial in various graphical applications, from video game creation to data visualization, as it influences visual perception and the aesthetics of generated images. Manipulating opacity allows designers and developers to create complex visual effects, such as shadows, reflections, and layers of information, enhancing user experience and clarity of presented information.