Description: Particle collision refers to the interaction that occurs when two or more physical particles meet and mutually affect their trajectories and properties. This phenomenon is fundamental in physics, as it allows the study of the forces and interactions that govern the behavior of matter at the subatomic level. In the context of game development, particle collision translates into the implementation of systems that simulate these interactions, enabling developers to create more realistic and dynamic experiences. Collisions can be of different types, such as bouncing, absorption, or fusion, and each can be programmed to respond specifically to the conditions of the game environment. Collision management is typically carried out through components that allow objects to interact physically, generating visual and mechanical effects that enrich gameplay. Proper collision implementation is crucial for creating immersive environments where users can experience a sense of realism and fluidity in their interactions with the virtual world.