Description: Private refers to data or resources that are restricted from public access. In the realm of programming and technology, the term ‘private’ is used to describe elements that cannot be accessed from outside their context or class. This is fundamental to encapsulation, a principle of object-oriented programming that helps protect the internal state of an object and maintain data integrity. By declaring an attribute or method as private, it ensures that it can only be accessed and modified by the class itself, thus preventing unwanted interactions from other parts of the code. This practice not only enhances security but also facilitates code refactoring and maintenance, as changes to the internal implementation of a class do not affect other parts of the system that depend on it. In languages like Kotlin, TypeScript, Ruby, and C++, the declaration of private members is a common feature that allows developers to better manage the complexity of their applications and protect software design from unauthorized access.